Advanced Game Design: A Systems Approach

In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it. Drawing on 20+ years of experience designing games, launching game studios, and teaching game design, Sellers explains:

  • What games are, and how systems thinking can help you think about them more clearly
  • How to systematically promote engagement, interactivity, and fun
  • What you can learn from MDA and other game design frameworks
  • How to create gameplay and core loops
  • How to design the entire player experience, and how to build game mechanics that work together to create that experience
  • How to capture your game's "big idea" and Unique Selling Proposition
  • How to establish high-level and background design and translate it into detailed design
  • How to build, playtest, and iterate early prototypes
  • How to build your game design career in a field that keeps changing at breakneck speed

Procurando Advanced Game Design: A Systems Approach? Aqui você encontra tudo sobre este livro de Michael Sellers em 14 de novembro de 2017. Nesta página estão a descrição da obra, os detalhes da edição (464 páginas) e os formatos disponíveis para baixar: epub, pdf, lit, odf. O livro está escrito em Inglês. Se você gosta de Livros Internacionais, Computação, Informática e Mídias Digitais, Programação, Jogos, explore também outros títulos da mesma categoria no Leitura em português. Veja ainda as outras obras de Michael Sellers em nosso catálogo.

Número de páginas:464
Isbn 10:0134667603
Isbn 13:9780134667607
Encadernação:Capa Comum
Edição Advanced Game Design: A Systems Approach:Illustrated
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